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Programming in C

Programming in C

C is the basic building block of any language. It is the only platform to develop the programming techniques for any type of languages. C was designed and implemented by Dennis Ritchie in 1972. Without C language, there are no interviews for a Fresher. In order to learn any language like Java, .Net, Databases the list continues, we require “C” fundamentals. Even many languages are internally programmed using only the C Language.

It is a Mid-level general purpose programming language associated with UNIX and through that with Linux. Many of the applications like System Software, Application Software, Embedded Systems, Cool Games, Mobile applications, Device Drivers Programming etc. are written in C language.

The main objective of SDT is to develop the higher-level programming skills into the students. Thus, to help them solve the different programming logic. At the end of the training sessions, you will be able to write the different type of logics. Also, will get familiar with the fundamental knowledge of all the languages. This training course will help you solve the technical round of any MNC Company interview both theoretically as well as practically. We focus on providing a lot of logical examples to make as good as possible.

Course Overview

C's syntax is relatively simple and concise, making it easy to learn and read.
  • History of C programming language
  • Features of C
  • Compilers and Integrated Development Environments (IDEs)
  • Importance of C language
  • Procedural approach
where the main function serves as the entry point of execution.
  • Structure of a C program
  • Writing and executing a simple C program
  • Comments in C
  • Tokens
  • Keywords
  • Constants
  • Identifiers
  • Preprocessor directives
Variables must be declared with their respective data types before use, and they can be assigned values and manipulated using operators and functions.
  • Variables and constants
  • Data types: int, float, char, etc.
  • Declaring and initializing variables
  • Type modifiers: signed, unsigned, short, long
Input and output operations can involve variables, literals, or expressions, and they can be combined with control structures and loops to create interactive and dynamic programs.
  • printf() and scanf() functions
  • Formatted input/output
  • Handling escape sequences
  • Reading
  • writing functions
  • Built in functions
Operators are symbols that perform specific operations on one or more operands.
  • Arithmetic operators: +, -, *, /, %
  • Relational operators: <, >, <=, >=, ==, !=
  • Logical operators: &&, ||, !
  • Assignment operators: =, +=, -=, *=, /=
  • Increment and decrement operators: ++, --
It allows you to control the flow of execution based on certain conditions or loops.
  • Decision-making with if
  • if-else
  • switch statements
  • Looping with while
  • do-While
  • for loop
  • Nested loops and decision statements
  • Break
  • Continue statements
  • goto
array is a collection of elements of the same data type stored in contiguous memory locations.
  • Introduction to arrays
  • Declaring and initializing arrays
  • Accessing array elements
  • Multi-dimensional arrays
  • Arrays as function arguments
  • Various operations on array
  • Applications of array
functions are reusable blocks of code that perform specific tasks.
  • Introduction to functions
  • Types of functions
  • Function prototypes and parameter passing
  • Return values and void functions
  • Recursive functions
  • Nesting of functions
  • Various examples of functions
  • Defining and calling functions
  • Function returning address
  • Integer passing is functions
  • Strings passing is functions
  • Storage Classes
pointer is a variable that holds the memory address of another variable.
  • Introduction to pointers
  • Pointer declaration and initialization
  • Pointer arithmetic
  • String using pointers
  • Pointer to functions
  • Array using pointers
  • Void Pointer
  • NULL Pointer
  • Wild Pointer
  • Pointer expressions
  • Types of Pointers
  • Dangling Pointer
  • Various examples of pointers
strings are sequences of characters represented as arrays of characters.
  • Introduction to strings
  • String handling functions
  • String input/output
  • String manipulation
  • Various operations on strings
  • Applications of string
structures and unions are used to define custom data types that can hold multiple different types of data.
  • Introduction to structures
  • Declaring and accessing structure members
  • Nested structures
  • Introduction to unions
  • Structure using pointer
  • Structure with functions
  • Advantages of structure
  • Array of structure
File input/output (I/O) in C provides a way to read data from files or write data to files.
  • File handling in C
  • Opening and closing files
  • Reading from and writing to files
  • Error handling
  • Applications of file management
  • Command line arguments
C programming language, a preprocessor is a tool that processes the source code before it is compiled.
  • File inclusions
  • Macros
  • Compiler control directives
C programming, a union is a user-defined data type that allows storing different types of data in the same memory space.
  • Introduction to union
  • How to define a union?
  • Create union variables
  • Access members of a union
  • Advantages of union
  • Difference between unions and structures
Dynamic memory allocation in C refers to the process of allocating memory at runtime, allowing the program to request and use memory as needed.
  • Introduction to dynamic memory allocation
  • Array implementation using dynamic memory allocation
  • Advantage of dynamic memory allocation
  • Malloc(), calloc(),realloc(),free();